Monday, August 31, 2015

NEW LEAGUE INCOMING!

I keep my eyes and ears open to all the latest happenings of pinball in Toronto and most recently, I have heard word of a new pinball league starting up in the city!
City Pinball is the new pinball league based in Toronto and will be operating out of Junction City Music Hall, right in the heart of the Junction! That's right, we will have a league right here in Toronto so for those that are confined to the limits of public transit, this is a much more accessible pinball league. Big ups to the fellas running City Pinball, this is something that the city really needs.

The first night will be on Wednesday September 9th (click the link for the Facebook event page) and will be running bi-weekly in a three-month season, operating exclusively out of Junction City Music Hall. Registration will be a one-time $20 fee for a single season and the games will be set to coin-op, ranging from 25 cents to $1. Make sure to grab a drink or two at the bar and help out Junction City Music Hall too. JCMH is a great venue and has one of the best line-ups in the city thanks to Dan of Guelph Pinball Club. BIG THANKS to Dan for keeping the machines at JCMH in working order and updating the line-up every once in a while with new machines. Word is that Twilight Zone is now among JCMH's roster and will be available for play on the inaugural league night on September 9th!
Thanks to Pinball Mike for the pic!
The bar has been set, gang!
The main goal of City Pinball is to organize Toronto's pinball fiends together in a great venue accessible by TTC and especially to have fun! That's what pinball is all about and that is what City Pinball is all about too! So mark yer calendar for Wednesday, September 9th, save up $20 for the registration fee (just a one-time fee!) and go couch fishin' for a couple of quarters and loonies! You can also RSVP at the Facebook event here. Let's establish City Pinball as the number 1 pinball league in Toronto!

Friday, August 21, 2015

Johnny Mnemonic

In my previous review of Georgian Grill's pinball arcade, we took a look at "the woman of the 90's", The Machine: Bride of Pin·bot so how about we travel into THE FUTURE and review Williams' Johnny Mnemonic!
Like Demolition Man, this was a table based on a Sci-Fi film that flopped in theatres. It seems as though Williams was trying to recreate the success of Terminator 2: Judgment Day but had a string of bad luck, basing their pinball machines on movies that became box office bombs. Despite the quality of the movies, both Demolition Man and Johnny Mnemonic are solid but underrated tables released in the golden years of the mid 90's. Johnny Mnemonic takes full advantage of the trappings of the film the table is based on which makes for some interesting designs. The feature that catches one's eye upon stepping up to the table looks like Nintendo's powerglove.
Not quite though! It's the DATAGLOVE, a piece of the VR equipment that Johnny uses to cyberhack the 'net. In the movie, Johnny has to "physically" navigate a virtual reality landscape of the internet in order to obtain some information. The dataglove acts as a part of the ball lock, capturing the ball and dropping it into the Datamatrix (WHOA)

Thursday, August 13, 2015

The Simpson Pinball Party

The legendary Stern classic, The Simpsons Pinball Party has once again entered the city limits! There was a very brief period where The Simpsons Pinball Party was at the old Pinball Cafe but it has now found a place among the lineup at Junction City Music Hall!
This particular table first set foot at Handlebar for the Beer & Ball Festival before making its way over to the Junction.
The Simpsons Pinball Party is one of Stern's most ambitious tables; the table was produced by Keith Johnson and Joe Balcer, the latter going on to design Jersey Jack Pinball's Wizard of Oz. TSPP was released in early 2003 and certainly was a sign of things to come with the release of The Lord of The Rings near the end of the year.

The Simpsons Pinball Party is jam-packed with all sorts of shots and features. When you first step up to the game, it's nearly impossible to figure out just exactly what you are supposed to do! The complexity of TSPP isn't just in the playfield; the ruleset is considered one of Stern's most in-depth. There's a variety of modes to activate, like the episodes or the Itchy & Scratchy Multiball episodes, Otto's 2X scoring, or obtaining all of Cletus' kids, just to name a few.